This is an abbreviated list of articles that a) we have found
useful, and b) study making or a closely aligned discipline. Note
that we have not included articles from many large and relevant
literatures including informal science learning, processes of
identity development, etc. We don’t include our own work, which
you can find here.
Agency by Design. “Maker-Centered Learning and the Development of
Self: Preliminary Findings of the Agency by Design
Project.” Cambridge, Mass.: Harvard Graduate School of Education,
Anderson, C. (2012). Makers: the new industrial revolution. New
York: Random House.
Azevedo, F. S. (2011). Lines of practice: A practice-centered
theory of interest relationships. Cognition and Instruction,
Bevan, B., Gutwill, J. P., Petrich, M., & Wilkinson, K. (2015).
Learning Through STEM‐Rich Tinkering: Findings From a Jointly
Negotiated Research Project Taken Up in Practice. Science
Education, 99(1), 98-120
Blikstein, P. (2008). Travels in Troy with Freire: Technology as
an agent for emancipation. In P. Noguera & C. A. Torres (Eds.),
Social Justice Education for Teachers: Paulo Freire and the
possible dream (pp. 205-244). Rotterdam, Netherlands: Sense.
Blikstein, P. (2013). Digital fabrication and ‘making’ in
education: The democratization of invention. In J.
Walter-Herrmann & C. Büching (Eds.), FabLabs: Of Machines, Makers
and Inventors. Bielefeld: Transcript Publishers.
Brahms, L., & Crowley, K. (2014). Textual analysis of Make
Magazine: Core practices of an emerging learning community. Paper
presented at the American Educational Research Association Annual
Buchholz, B., Shively, K., Peppler, K., & Wohlwend, K. (2014).
Hands on, hands off: Gendered access in crafting and electronics
practices. Mind, Culture, and Activity, 21(4), 278-297.
Carr, R. L., Bennett, L. D., & Strobel, J. (2012). Engineering in
the K-12 STEM Standards of the 50 U.S. States: An Analysis of
Presence and Extent. Journal of Engineering Education, 101(3),
539-564. doi: 10.1002/j.2168-9830.2012.tb00061.x
Cognizant (2011). Making the future: Today’s inspiration is
Dougherty, D. (2013). The maker mindset. In M. Honey & D.E.
Kanter (Eds.), Design. Make. Play. Growing the next generation of
STEM innovators (pp. 7-16). New York: Routledge.
Dym, C. L., Agogino, A. M., Eris, O., Frey, D. D., & Leifer, L.
J. (2005). Engineering design thinking, teaching, and learning.
Journal of Engineering Education, 94(1), 103-120.
Fields, D. A., & King, W. L. (2014). So, I think I’m a programmer
now. In Polman, JL, Kyza, E. A., O’Neill, DK, Tabak, I., Penuel,
WR, Jurow, AS,… & D’Amico, L.(Eds.).(2014). Learning and Becoming
in Practice: The International Conference of the Learning
Sciences (ICLS) (Vol. 1, pp. 927-936)
Gershenfeld, A. (2005). Fab: The coming revolution on your
desktop—from personal computers to personal fabrication. New
York: Basic Books.
Gravel, B. E., Tucker-Raymond, E., Kohberger, K., & Browne, K.
Literacy practices of experienced makers: Tools for navigating
and understanding landscapes of possibility. Paper presented at
Halverson, E. R. (2013). Digital art making as a representational
process. Journal of the Learning Sciences, 22(1), 121–162.
Honey, M., & Kanter, D. (2013). Design-Make-Play: Growing the
next generation of science innovators. New York: New York Hall of
Ito, M., Antin, J., Finn, M., Law, A., Manion, A., Mitnick, S., …
& Horst, H. A. (2009). Hanging out, messing around, and
geeking out: Kids living and learning with new media. MIT press
Kafai, Y. B., & Peppler, K. A. (2011). Youth, technology, and
DIY: Developing participatory competencies in creative media
production. Review of Research in Education, 35(1), 89-119.
Kafai, Y., Fields, D., & Searle, K. (2014). Electronic textiles
as disruptive designs: Supporting and challenging maker
activities in schools. Harvard Educational
Review, 84(4), 532-556.
Kalil, T. (2013). Have fun—learn something, do something, make
something. In M. Honey & D.E. Kanter (Eds.), Design. Make. Play.
Growing the next generation of STEM innovators (pp. 12-16). New
Kuznetsov, S., & Paulos, E. (2010). “Rise of the Expert Amateur:
DIY Projects, Communities, and Cultures” Proceedings of NordiCHI,
Ludwig, T., Stickel, O., Boden, A., Pipek, V., & Wulf, V. (2015).
Appropriating Digital Fabrication Technologies A comparative
study of two 3D Printing Communities. iConference 2015
Papert, S. (1991). Situating constructionism. In S. Papert and I.
Harel (Eds.), Constructionism. Cambridge, MA: MIT Press.
Papert, S. (1993). The children’s machine: Rethinking school in
the age of the computer. New York: Basic Books.
Pellegrini, A. D. (2009). The role of play in human development.
New York: Oxford University Press.
Peppler, K. A. (2013). STEAM-Powered Computing Education: Using
E-Textiles to Integrate the Arts and STEM. IEEE
Computer, 46(9), 38-43
Peppler, K., & Glosson, D. (2013). Stitching circuits: Learning
about circuitry through e-textile materials. Journal of
Science Education and Technology,22(5), 751-763.
Petrich, M., Wilkinson, K., & Bevan, B. (2013). It looks like
fun, but are they learning? In M. Honey & D. Kanter, (Eds.),
Design, make, play: Growing the next generation of STEM
innovators (pp. 50-70). New York: Routledge
Quinn, H., & Bell, P. (2013). How designing, making, and playing
relate to the learning goals of K-12 science education. In M.
Honey& D. Kanter (Eds). Design, Make, Play: Growing the Next
Generation of STEM Innovators (pp. 17-33)New York: Routledge.
Resnick, M., & Rosenbaum, E. (2013). Designing for tinkerability.
Design, Make, Play: Growing the Next Generation of STEM
Resnick, M., and Silverman, B. (2005). Some reflections on
designing construction kits for kids. Proceedings of Interaction
Design and Children Conference, Boulder, CO.
Schwartz, L. H., DiGiacomo, D., & Gutiérrez, K. D. (2015).
Designing “Contexts for Tinkerability” With Undergraduates and
Children within the El Pueblo Mágico Social Design
Experiment. IJREE-International Journal for Research on
Extended Education, 3(1).
Sheridan, K., Halverson, E. R., Litts, B., Brahms, L.,
Jacobs-Priebe, L., & Owens, T. (2014). Learning in the making: A
comparative case study of three makerspaces. Harvard
Educational Review, 84(4), 505-531.
Vossoughi, S., Escudé, M., Kong, F., & Hooper, P. (2013).
Tinkering, learning & equity in the after-school setting. Paper
presented at FabLearn, Stanford, CA. Retrieved from http://fablearn.stanford.edu/2013/papers/.